Pong Duel — Two Thumbs, One Phone
Share one screen, take one half each and race to seven. No controllers, no internet, no mercy.
First to 7 goals wins. Play a friend or the CPU.
The short version: first to 7 goals, paddle at 24% of screen height, and everything is tuned so a good run is earned rather than gifted.
If you have five spare minutes, Pong Mirror will fill them. Everything happens on one screen with first to 7 goals, paddle at 24% of screen height, and the whole thing runs straight in the browser - no downloads, no sign-ups, no fuss.
Ball speed climbs on every paddle hit, and the return angle depends on where the ball meets the paddle, so control is about position, not timing alone. Spin from a moving paddle bends the return, and that is where rallies get mean.
Nothing here needs a tutorial or a wiki. Controls are one gesture, the goal is one sentence, and the difficulty comes from execution rather than homework. That is exactly what a browser game should be.
Who it suits: A good fit if you like games that are easy to start and honest to master: no tutorial, no menus to learn, just you and the board.
It is built for phones first: portrait or landscape, one-thumb controls, and it runs fine on mid-range hardware. Desktop keyboard controls work too.
This build has its own tuning - first to 7 goals, paddle at 24% of screen height. Your progress and best score are saved locally on your device.
Your best score is stored in your browser's local storage, so it survives refreshes. Clearing site data resets it.
Once the page has loaded, most of it keeps working without a connection, but for the cleanest experience play with the page freshly loaded.
Yes - it runs entirely in your browser with no download, no account and no payment. Open the page and press play.
2-player retro versus
Share one screen, take one half each and race to seven. No controllers, no internet, no mercy.
Two mallets, one rink, one phone held between you. First to seven, and the puck does not slow down for anyone.
Two tanks on one screen, shells that bounce off walls, and a best-of-three that always ends in an argument.