Pong Duel — Two Thumbs, One Phone
Share one screen, take one half each and race to seven. No controllers, no internet, no mercy.
First to 7 goals wins. Play a friend or the CPU.
In one line: first to 7 goals, paddle at 28% of screen height, no downloads, and your best score stays saved on this device.
Pong Board takes a familiar idea and tunes it until it clicks. Here you get first to 7 goals, paddle at 28% of screen height, wrapped in a clean, distraction-free board that works just as well on a phone as on a laptop.
The AI is deliberately imperfect - it aims, it drifts, and on the harder settings it reads your shot frighteningly well. Beating it is less about fast hands and more about wrong-footing it twice in a row.
It suits anyone with a queue to wait in or a kettle to watch: students between classes, commuters, parents stealing ten quiet minutes. There is no meta-progression to lose and nothing to catch up on - a week away costs you nothing but a little sharpness.
Who it suits: Perfect for players who want a real challenge in a small package - commuters, students, and anyone who enjoys beating their own record more than beating other people.
This build has its own tuning - first to 7 goals, paddle at 28% of screen height. Your progress and best score are saved locally on your device.
Your best score is stored in your browser's local storage, so it survives refreshes. Clearing site data resets it.
Once the page has loaded, most of it keeps working without a connection, but for the cleanest experience play with the page freshly loaded.
Yes - it runs entirely in your browser with no download, no account and no payment. Open the page and press play.
It is built for phones first: portrait or landscape, one-thumb controls, and it runs fine on mid-range hardware. Desktop keyboard controls work too.
2-player retro versus
Share one screen, take one half each and race to seven. No controllers, no internet, no mercy.
Two mallets, one rink, one phone held between you. First to seven, and the puck does not slow down for anyone.
Two tanks on one screen, shells that bounce off walls, and a best-of-three that always ends in an argument.